In 2011, I was the supervising sound designer and mixer for a Kinect and Wii release, Deepak Chopra’s Leela. During production, my work was to oversee 7 composers, design progressive compositions based upon user behaviors, mix and program over 4500 sounds. This process found me involved in both the design of the user interactions as well as the games and environments themselves.
Here is the complete review in Wired.